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Oct 14 at 19:47 history edited Halbear gameZ CC BY-SA 4.0
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Oct 14 at 19:37 history edited Halbear gameZ CC BY-SA 4.0
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Oct 14 at 9:19 answer added dr.null timeline score: 5
Oct 13 at 15:57 comment added Olivier Jacot-Descombes See also 'Perspective' transformation with GDI+ in C#. No accepted answer, but some interesting comments.
Oct 13 at 12:24 comment added Halbear gameZ Windows forms is a requirement to get high-full marks in my college course for computer science, the project is a game made in windows forms, we can use libraries and external frameworks attached to windows forms as long as they "don't develop it for you", like a physics or collision framework would not be allowed, but attaching a directX renderer would be allowed, you can use other frameworks but you'll have a significantly harder time getting high marks and using game engines and game frameworks gets you a fail, but I'll check out the WPF controls in forms, thank you for the suggestion!
Oct 13 at 10:09 comment added Sinatr Why winforms? Without using external libraries the WPF has build-in support for rendering 3D (some tutorial). If you must use winforms, then how about hosting WPF controls in winforms?
Oct 13 at 9:41 history edited Halbear gameZ CC BY-SA 4.0
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S Oct 13 at 9:36 review First questions
Oct 13 at 12:28
S Oct 13 at 9:36 history asked Halbear gameZ CC BY-SA 4.0 created from wizard