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fix some capitalization, clarify a few things
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Joachim
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I am doing Champion Mipha's Song on Master Mode and I am on the defeat'Defeat the ancient foesfoes' one, meaning I have to kill some Guardian Skywatchers.

I've found that my Perfect Guard damage is changing compared to the other Guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a Steel Lizal Shield (35), Knight's SheildShield (40), Royal Shield (60), and Guardian Shield++ (42) I found they have not directly affected damage.

So whyWhy do I sometimes get the 500 damage, but other times it's only 104?

I am doing Champion Mipha's Song on Master Mode and I am on the defeat the ancient foes one, meaning I have to kill some Guardian Skywatchers.

I've found that my Perfect Guard damage is changing compared to the other Guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a Steel Lizal Shield (35), Knight's Sheild (40), Royal Shield (60), and Guardian Shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

I am doing Champion Mipha's Song on Master Mode and I am on the 'Defeat the ancient foes' one, meaning I have to kill some Guardian Skywatchers.

I've found that my Perfect Guard damage is changing compared to the other Guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a Steel Lizal Shield (35), Knight's Shield (40), Royal Shield (60), and Guardian Shield++ (42) I found they have not directly affected damage.

Why do I sometimes get the 500 damage, but other times it's only 104?

Guardian Skywatcher guardians and perfect parryPerfect Guard damage inconsistant

I am doing the Champions' Ballad for MiphaChampion Mipha's Song on hero modeMaster Mode and I am on the defeat of the ancient foes one, meaning I have to kill some skywatcher guardiansGuardian Skywatchers.

I've found that my perfect parryPerfect Guard damage is changing compared to the other guardianGuardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a steel lizal shieldSteel Lizal Shield (35), knights shieldKnight's Sheild (40), royal shieldRoyal Shield (60), and guardian shield++Guardian Shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

Skywatcher guardians and perfect parry damage inconsistant

I am doing the Champions' Ballad for Mipha on hero mode and I am on the defeat of the ancient foes one, meaning I have to kill some skywatcher guardians.

I've found that my perfect parry damage is changing compared to the other guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a steel lizal shield (35), knights shield (40), royal shield (60), and guardian shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

Guardian Skywatcher and Perfect Guard damage inconsistant

I am doing Champion Mipha's Song on Master Mode and I am on the defeat the ancient foes one, meaning I have to kill some Guardian Skywatchers.

I've found that my Perfect Guard damage is changing compared to the other Guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a Steel Lizal Shield (35), Knight's Sheild (40), Royal Shield (60), and Guardian Shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

corrected some typos, added some space to improve readability
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Joachim
  • 24.7k
  • 16
  • 84
  • 120

I am doing the Champions' Ballad for Mipha on hero mode and I am on the defeat of the ancient foes one, meaning I have to kill some skywatcher guardians.

I've found that my perfect parry damage is changing compared to the other guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a steel lizal shield (35), knights shield (40), royal shield (60), and guardian shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

I am doing the Champions' Ballad for Mipha on hero mode and I am on the defeat of the ancient foes one, meaning I have to kill some skywatcher guardians.

I've found that my perfect parry damage is changing compared to the other guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a steel lizal shield (35), knights shield (40), royal shield (60), and guardian shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

I am doing the Champions' Ballad for Mipha on hero mode and I am on the defeat of the ancient foes one, meaning I have to kill some skywatcher guardians.

I've found that my perfect parry damage is changing compared to the other guardian types. Normally your parried laser blast deals 500 damage, but there are many times when my damage is only 104 which is then quickly recovered from.

I have found that they have been swaying either from damage or wind, and if I am higher I will always miss with the reflected blast. However, when they are higher I am more likely to hit.

I originally thought that shield values were where the damage came in, but using a steel lizal shield (35), knights shield (40), royal shield (60), and guardian shield++ (42) have not directly affected damage.

So why do I sometimes get the 500 damage, but other times it's only 104?

corrected some typos, added some space to improve readability
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