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Timeline for Unity's default integration method

Current License: CC BY-SA 3.0

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Jul 8, 2014 at 16:11 vote accept jzx
Jul 8, 2014 at 15:34 answer added DMGregory timeline score: 7
Jul 8, 2014 at 14:33 history tweeted twitter.com/#!/StackGameDev/status/486518393693302784
Jul 8, 2014 at 9:52 comment added Roy T. Unity uses the physics systems PhysX, however I cannot find which integration method it uses.
Jul 8, 2014 at 9:06 history asked jzx CC BY-SA 3.0