Timeline for Unity's default integration method
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jul 8, 2014 at 16:11 | vote | accept | jzx | ||
| Jul 8, 2014 at 15:34 | answer | added | DMGregory♦ | timeline score: 7 | |
| Jul 8, 2014 at 14:33 | history | tweeted | twitter.com/#!/StackGameDev/status/486518393693302784 | ||
| Jul 8, 2014 at 9:52 | comment | added | Roy T. | Unity uses the physics systems PhysX, however I cannot find which integration method it uses. | |
| Jul 8, 2014 at 9:06 | history | asked | jzx | CC BY-SA 3.0 |