Timeline for Destroying the parent when all children are destroyed
Current License: CC BY-SA 4.0
11 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| 13 hours ago | vote | accept | Zibelas | ||
| 2 days ago | comment | added | Zibelas | Only if I used a catchy title like: After killing all the children, how do I dispose of their parent afterwards? | |
| 2 days ago | comment | added | quarague | Are you sure your question shouldn't go to parenting.stackexchange.com or interpersonal.stackexchange.com instead? | |
| 2 days ago | comment | added | Filip Milovanović | This is one of those programming questions that's fun to show to non-programmers with no context :D | |
| 2 days ago | history | became hot network question | |||
| Nov 20 at 19:27 | comment | added | Zibelas | The natur of the spell itself makes pooling not a good solution. A spell can be modified a lot during the cast with added components, it would be more tricky to remove everything to a clean state for the pool. | |
| Nov 20 at 18:19 | comment | added | Kevin | If spells are used frequently, a robust and efficient solution would be to use a pooling system, rather than instantiating and destroying objects each time a spell is cast. | |
| S Nov 20 at 15:23 | history | suggested | LudoProf | CC BY-SA 4.0 |
Grammar and tagging
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| Nov 20 at 14:57 | review | Suggested edits | |||
| S Nov 20 at 15:23 | |||||
| Nov 20 at 14:13 | answer | added | Zibelas | timeline score: 15 | |
| Nov 20 at 14:10 | history | asked | Zibelas | CC BY-SA 4.0 |