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DMGregory
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The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 mdms duration would be 110 timeline ticks.

If all of your frames have a 110 ms duration, and you want each one to be a single tick on the timeline, you can divide:

$$1000 \frac {\text{ms}} {\text{second}} \div 110 \frac {\text{ms}} {\text{sample}} = 9.090909... \frac {\text{samples}} {\text{second}}$$

So you can approximate this by putting a 9 in the "Samples" field.

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 md duration would be 110 timeline ticks.

If all of your frames have a 110 ms duration, and you want each one to be a single tick on the timeline, you can divide:

$$1000 \frac {\text{ms}} {\text{second}} \div 110 \frac {\text{ms}} {\text{sample}} = 9.090909... \frac {\text{samples}} {\text{second}}$$

So you can approximate this by putting a 9 in the "Samples" field.

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 ms duration would be 110 timeline ticks.

If all of your frames have a 110 ms duration, and you want each one to be a single tick on the timeline, you can divide:

$$1000 \frac {\text{ms}} {\text{second}} \div 110 \frac {\text{ms}} {\text{sample}} = 9.090909... \frac {\text{samples}} {\text{second}}$$

So you can approximate this by putting a 9 in the "Samples" field.

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DMGregory
  • 140.8k
  • 23
  • 257
  • 401

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 md duration would be 110 timeline ticks.

If all of your frames have a 110 ms duration, and you want each one to be a single tick on the timeline, you can divide:

$$1000 \frac {\text{ms}} {\text{second}} \div 110 \frac {\text{ms}} {\text{sample}} = 9.090909... \frac {\text{samples}} {\text{second}}$$

So you can approximate this by putting a 9 in the "Samples" field.

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 duration would be 110 timeline ticks.

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 md duration would be 110 timeline ticks.

If all of your frames have a 110 ms duration, and you want each one to be a single tick on the timeline, you can divide:

$$1000 \frac {\text{ms}} {\text{second}} \div 110 \frac {\text{ms}} {\text{sample}} = 9.090909... \frac {\text{samples}} {\text{second}}$$

So you can approximate this by putting a 9 in the "Samples" field.

Explaining duration vs frequency
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DMGregory
  • 140.8k
  • 23
  • 257
  • 401

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 duration would be 110 timeline ticks.

The "Samples" field is short for "Samples per Second"

So if you've set your "Samples" to 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings.

The "Samples" field is short for "Samples per Second"

It is not measuring a duration or length of an animation or frame like your Aseprite example. It's a sampling frequency, determining how close together or far apart the snapping "ticks" on the timeline should be.

So if you've set your "Samples" to the default 60, then each tick on the animation timeline represents one sixtieth of a second, or about 16.6667 milliseconds.

A 110 millisecond duration would then be 110 ÷ 16.6667 = 6.666 ≈ 7 ticks long on the timeline.

To make your life simple, you could set your "Samples" to 1000, then each tick is exactly one millisecond, and you can copy over your keyframe positions unchanged from a program that presents them in millisecond timings. So a 110 duration would be 110 timeline ticks.

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DMGregory
  • 140.8k
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