Skip to main content

You can always click on your .dae.dae in the Scene Graph ViewScene Graph View, then adjust the scale in the Node Inspector. I'm using the same workflow from C4DC4D to XcodeXcode and I have to shrink things down to something absurdly small like x: 0.0001 y: 0.0001 z: 0.0001x: 0.0001 y: 0.0001 z: 0.0001 so there must be something I'm missing too.

You can always click on your .dae in the Scene Graph View, then adjust the scale in the Node Inspector. I'm using the same workflow from C4D to Xcode and I have to shrink things down to something absurdly small like x: 0.0001 y: 0.0001 z: 0.0001 so there must be something I'm missing too.

You can always click on your .dae in the Scene Graph View, then adjust the scale in the Node Inspector. I'm using the same workflow from C4D to Xcode and I have to shrink things down to something absurdly small like x: 0.0001 y: 0.0001 z: 0.0001 so there must be something I'm missing too.

Source Link

You can always click on your .dae in the Scene Graph View, then adjust the scale in the Node Inspector. I'm using the same workflow from C4D to Xcode and I have to shrink things down to something absurdly small like x: 0.0001 y: 0.0001 z: 0.0001 so there must be something I'm missing too.